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Firebound

Firebound is the result of a six week game project done at the Aalto University Game Design & Production MA-program. I was in charge of level & environment design, materials and texturing.

Environment assets were modeled in Modo 10. Textures were created with Substance Designer and Substance Painter.

Firebound was created in Unity engine.

More artwork
Hannu koivuranta researchstation 1Hannu koivuranta final 1