I was the environment artist and a preliminary level designer on a vertical slice game project "Plusminus". The game was developed as part of the MA in Game Design studies at Aalto University. The project was completed in around five months in in Unity.
Modeling in MODO12, textures & materials in Substance Designer & Substance Painter, sculpting in ZBrush.
The production team consisted of me, character artist Veera Hokkanen, programmers Juuso Toikka & Antti Sandberg, game & narrative designer Helena Sorva and sound designer Thomas J. Holmes.