The upper office story.
Walkie talkie details.
Upper office from another angle.
Lower level staircase.
Lower level, wider shot. Quarters access on the right, cafeteria to the left.
Pods in the cafeteria.
The Greyboxing phase of the shots for this environment. Some differences here and there.
Key Assets #1
Key Assets #2
A two-story research station made as practice. Modeling in Modo 10, texturing and materials in Substance Painter 2.5, layout in UE4.15.